AI Insights · Timothy · October 2024
Top 5 Superhero Games Performance in Chile, Q3 2024
In Q3 2024, superhero games in Chile showed varied performance in terms of downloads, revenue, and active users, with some titles experiencing notable fluctuations.
During the third quarter of 2024, the superhero games category on the unified platform in Chile presented diverse trends in downloads, revenue, and weekly active users, as reported by Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. saw a fluctuating revenue trend, beginning with a peak at approximately $11K in early July and ending at around $5.3K by the end of September. Download numbers started at 1.6K, spiking to 3.9K in early September, before declining to around 844. Weekly active users peaked at 8.4K in early September, but fell to 5.6K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a significant revenue increase in early July, reaching $8.2K, and concluded the quarter at $2.4K. Downloads varied, starting at 999 and decreasing to 765 by the end of September. Active users were relatively stable, starting at 7.7K and ending at 6K.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED demonstrated consistent active user engagement, peaking at 32.3K in early September. Revenue started at $2.1K and tapered to $1K by the end of September. Downloads were highest at 2K in early September but dropped significantly to 245 by the quarter's end.
MARVEL Future Fight by Netmarble Corporation observed a revenue increase in early August, reaching $2.3K, and ending the period at $1.6K. A download peak occurred in early August with 3.1K, which later declined to 506. Active users were highest in early August at 15.8K, decreasing to 9.7K by the end of September.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had a steady increase in revenue, peaking at $1.2K by the end of September. Downloads showed an upward trend in early August, reaching 2.9K, before declining to 351. Active users saw a peak of 3.3K in early August, with a slight decrease to 1.7K by the quarter's end.
For more detailed insights into the performance of these superhero games, visit Sensor Tower.